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BEAST INDUSTRIES · CREATOR EMPIRE

Own the attention. Own the world it built.

400M+ followers, 750 staff, an $5.2B valuation. Feastables projected $520M on 80,000+ retail shelves. The yield is converting rented social attention into owned fans, owned commerce, owned philanthropy, and on-brand sponsor renewal.

VALUATION

$5.2B

Alpha Wave-led round · 2025

PROJECTED REVENUE

$899M$1.6B

2025 → 2026 (~80% YoY)

FEASTABLES

$250M$520M

80,000+ retail locations

PHILANTHROPY

~$9.9M

2,000+ surgeries · Rockefeller partner

THIS WEEK · LIVE IN THE WORLD

Mystery Flavor Vol. III · 100 Strangers Survive on an Island for 30 Days

Drop on shelves at Walmart · Beast Games S2 finale streamed via Amazon Prime

Enter the fan world →
01 · CREATOR STUDIOopen →

Beast Industries Studio

Jimmy + the 750-person production team. Every video's performance signal, sponsor approval queue, pipeline tracker.

  • ·Video performance vs baseline
  • ·Sponsor approval queue (Jimmy's boundary checks)
  • ·Pipeline pressure (post-IATSE)
  • ·Creator-camp signal → platform waitlist
02 · FAN WORLDopen →

Save the Moment

Watch the video once, keep the moment forever. Drop queue, philanthropy ledger, friends who saved the same thing.

  • ·Save challenges, drops, philanthropy wins
  • ·Personal afterglow + crew overlap
  • ·Drop queue with inventory countdown
  • ·Your slice of the philanthropy ledger
03 · SPONSOR FITopen →

Brand-Fit · Jimmy Approval

$300K-$100M integrations land or die on brand fit + Jimmy boundary. See the decision matrix before you pitch.

  • ·Brand-fit scoring (0-100)
  • ·Jimmy boundary check (cleared / rejected)
  • ·Activation concept + opt-in cohort match
  • ·Durable: integration → drop → philanthropy halo
04 · FEASTABLES + BEAST BURGERopen →

Filter by Ritual

Chocolate bars, hydration, recovery cocoa, Beast Burger, drop-day merch. Filter by the ritual it serves.

  • ·Filter by ritual (watch-party · drop-day · school-snack…)
  • ·Drop-day inventory countdown
  • ·Beast Burger flagship + virtual cluster
  • ·100% give-through merch line
05 · PHILANTHROPY IMPACTopen →

2,000+ Surgeries · Counted

Watching the philanthropy channel is the donation. Fans see their slice of the ledger — what their hours funded.

  • ·Vision + hearing surgeries counted
  • ·30 school cafeterias rebuilt
  • ·Rockefeller Foundation partnership (Nov 2025)
  • ·100% give-through merch tracked

THE YIELD · WHY THIS WORLD COULD MAKE MONEY

MrBeast / Beast Industries is a yield product.

Beast Industries projects $899M → $1.6B — but the entire stack still rents distribution from YouTube and shelf space from Walmart. The yield is converting rented attention into owned data, owned drops, owned sponsor renewal, owned philanthropy halo.

ILLUSTRATIVE MODELS · NOT MEASURED OUTCOMES · DRAFTED FROM INDUSTRY BENCHMARKS + STRATEGIC THESIS

  • 01 · CREATOR (JIMMY + PRODUCTION TEAM)

    EXPENSIVE INPUT

    750 staff in Greenville · IATSE-covered Beast Games crew · $10M+ per Beast Games episode · Feastables + Beast Burger ops

    WHERE IT FAILS TO CONVERT

    Algorithm decides which videos travel. Sponsor backlog flooded with non-fits. Pipeline pressure causes burnout (cf. IATSE agreement May 2026).

    YIELD WE PRODUCE

    Owned fan-cohort graph + sponsor approval queue ranked by boundary fit + creator-platform waitlist with intent signal.

    Trovii: fan-signal capture across videos + drops. Vivere: Creator Studio dashboard + sponsor brief generator.

    ILLUSTRATIVE1 sponsor flip from rejected → approved at $1M ACV. 1% lift in drop-day Feastables conversion = $5.2M (off $520M run-rate).

  • 02 · FAN

    EXPENSIVE INPUT

    Hours of watch time + scattered drop alerts + philanthropy guilt without proof of slice

    WHERE IT FAILS TO CONVERT

    Video ends. Drop sells out before alert. Philanthropy feels like Jimmy's, not theirs.

    YIELD WE PRODUCE

    Personal afterglow (saved moments) + drop queue with inventory countdown + your-slice philanthropy ledger.

    Trovii: voice/tap/scan moment capture during watch. Vivere: fan-world page with crew overlap.

    ILLUSTRATIVEDrop-day Feastables purchase intent +12% from fans with saved moments. 3M drop-day cohort × $0.40 lift = $1.2M per drop.

  • 03 · SPONSOR

    EXPENSIVE INPUT

    $300K-$100M integration fees · pitch labor with no pre-read on Jimmy boundaries · single-video activation that decays in days

    WHERE IT FAILS TO CONVERT

    Most pitches rejected silently. Approved integrations decay after the video airs.

    YIELD WE PRODUCE

    Brand-fit score before pitching + Jimmy boundary pre-read + durable integration → drop → philanthropy halo.

    Trovii: sponsor brand-fit + fan-cohort match. Vivere: sponsor packet with activation concept + approval status.

    ILLUSTRATIVESponsor pitch-to-close rate moves from ~7% to ~22% with pre-read. 5 incremental wins/yr at $750K per deal = $3.75M per year retained.

  • 04 · BEAST INDUSTRIES (THE COMPANY)

    EXPENSIVE INPUT

    Investor pressure on $899M → $1.6B path · Feastables retail partner intel · creator-platform launch signal

    WHERE IT FAILS TO CONVERT

    Investor narrative leans on YouTube + Walmart shelf — both rented. Creator platform launches without intent-tagged early users.

    YIELD WE PRODUCE

    Owned proof of yield per stakeholder + retail partner signal pack + creator-platform waitlist with cohort attribution.

    Trovii: cross-stakeholder signal graph. Vivere: investor-grade yield panel + retail partner brief.

    ILLUSTRATIVE1% rerate on a $5.2B valuation = $52M of equity narrative. Creator platform early-cohort attribution underwrites Series-equivalent fundraise terms.

GREENVILLE, NC · BEAST INDUSTRIES HQ

750 staff · IATSE · ~500 Beast Games crew · ratified May 2026 · Beast Industry Studios led by Corie Henson (ex-NBCUniversal, joined Oct 2025). Creator platform in open beta as of May 2026.